Wednesday, July 3, 2024

The Final Battle 0.74.6

Updated build for supporters on Patreon or SubscribeStar. If you want more context, see the original post for this release.


TLS 0.74.6

- Final polish and fixing bugs caused by the .5 version's new additions.

- Added another opportunity to heal and save point mid-event.

- Slight nerf to the strongest scaled versions of the final boss.


Well, I really hoped this would be the public release, but I put it out early just in case patrons would find anything else. Most of the reports were minor stuff, issues that 99% of players wouldn't even encounter, much less notice... but there was one bug that could result in a worse time. =/ Hence this is yet another interim update, just hopefully the one that finally gets the content polished.

Everything seems to be in order! Nothing short of internet calamity should be able to prevent the public release of the final battle. ^-^

4 comments:

  1. You should be proud, this is the culmination of your work for this game. I've been following this game since the first chapter came out, and have been following its updates ever since. It is nice to see a game with this much depth and care put into it. I see a lot of other promising titles get abandoned parway through. So its nice (bit also sad) to know the game is almost finished.

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    1. Thank you! The game isn't truly finished after this update, but this is indeed the culmination of many plot arcs, so I'm glad players have been enjoying it. ^-^

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  2. Agreed. XPrience. 2014 seems so very long ago. And it's only been possible because of the very strong team doing it.

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