Saturday, August 15, 2026

TLS Postludes

Blog has been quiet, as I promised after the release. We're stacking up a fair amount of art for TLS 1.3.0, but it will come out when it's ready. I've been busy on my private channels and there are some new projects out (Four Liars 0.1.0 was released just yesterday!) but I'm not here to talk about those.

Instead, I want to highlight that I've finished a series of short stories in the TLS world. All of them are set after the conclusion of the game and I'm calling them "postludes" because they dwell on various aspects. Some are serious, some are silly, and I'm glad that they've been well-received so far. This is the complete list:

  • Robin's Last Day (posted)
  • Unexpected Transformations (posted)
  • Three Farewells (posted)
  • Distributed Orgy (posted)
  • Receiving a Sign (forthcoming)
  • One More Cup of Tea (forthcoming)

You can read the first four right now if you join Patreon or SubscribeStar, and the last two are coming out shortly! That said, once all the stories are complete they will be coming to different channels eventually, so you don't actually have to join. This is just another way to thank the people who are funding continued artwork for TLS and my overall career.

These are little farewells to various sides of the game, from the characters to the world. I had fun writing them and I'm glad that players have enjoyed them. Thank you for joining me on this journey. ^-^

Friday, June 26, 2026

TLS 1.2.2 Public Release

New update is public!

Download: https://mega.nz/file/n5ljAIxK#_viUotaH84sEzeGjfSApM4dksMC6s5Tk_qozEAjOTYA
Mirror: https://www.mediafire.com/file/nwj96j88f7aic6n/TLS+1.2.2.exe/file

*I've been linking the RTP for years, but now that the files are both a similar size, dwarfing the RTP, I'm just going to put out one build to simplify my life a little.

This update finishes illustrating all plot scenes in Chapter 4 - not the affection scenes, which are our next goal. I hope this build will be nice and stable for a good while here while we work on that. Thanks for playing!

Friday, June 12, 2026

TLS 1.2.0 Released!

The game may be fully launched, but I remain committed to TLS! There's a new version out for supporters on Patreon or SubscribeStar and the version history has been updated.


TLS 1.2.0

- New illustrated scenes: Ivalan Ritual, The F-lord's Harem, Thenoursan Aftermath, Qum Roleplaying, Robin Hug, Varia x Uyae, Succubus Massage, Tertia Induction, Biyue Wingjob

- Continuity corrections to Uyae's battle busts.

- Many more bug fixes than you would expect, for a game that's been out this long.


With this update, we have finally reached my goal of having all plot scenes in Chapter 4 fully illustrated. It also includes a considerable amount of secondary bug-fixing, as I hope to leave the game in as polished a state as possible by the time all the art is completed. Our next art goal will be to illustrate all of the remaining affection scenes.


Tuesday, April 21, 2026

TLS 1.1.3 Public Release

Originally I wanted to roll this into the next content update, but enough people have complained that I'm uploading the 1.1.3 bugfix here.

Download: https://mega.nz/file/3tMTyIhZ#tIzZRkeqHCuBXCz2R1TjXYmnZ6yc8tgouL3LQ_pwqV4
Mirror: https://www.mediafire.com/file/pxw8sjzjoz5znn5/TLS+1.1.3.exe/file

There is no new content, but if you have been looking for this due to the minor bugs, this is for you.

Version 1.2.0 is still coming with a huge batch of new art! Right now the main factor is just letting Annikath finish her work, though I'm slowed down by this and other tasks. Tons of people decided to wait until after the release to gang up on me with reports. T-T

Friday, February 6, 2026

TLS 1.1.2 Public Release

New update is public!

Download: https://mega.nz/file/699yHDCC#I-Ngtt0qYveGz7lz6hADxTE1lyfZmVXOREZvJPt5YSg
Mirror: https://www.mediafire.com/file/tankbc0oij5xl1a/TLS+1.1.2.exe/file

*I've been linking the RTP for years, but now that the files are both a similar size, dwarfing the RTP, I'm just going to put out one build to simplify my life a little.

Not much left to say about this one. We tried some things, some worked and some didn't, Eustrin is updated, etc. Most importantly, this one bundles all the reported issues since the 1.0.0 launch, so anyone playing in the interim will have a cleaner experience.

As stated before, the plan is for the next major build (1.2.x) to be a major chunk of art.

Friday, January 23, 2026

TLS 1.1.0 Released!

The game may be fully launched, but I remain committed to TLS! There's a new version out for supporters on Patreon or SubscribeStar and the version history has been updated.


TLS 1.1.0

- Revamp for the Eustrin maps.

- New fullscreen script with anti-aliasing settings.

- New illustrated scenes: Death's Scene, Grynyth + Goddesses, Megail x Iris

- All reported bugs and typos since the 1.0.0 release.


Originally I planned for this version to be a huge art update, illustrating all of Chapter 4's scenes, but plans have changed. Instead of waiting for that, I wanted to get out this update, because it has a number of important features as well as a variety of bug fixes that have been getting reported multiple times. Since it may be a little while, better to have everyone playing a newly polished version.

The updates could well have introduced new bugs, though, so this one will be supporter-only for a little while. One week or maybe two; I figure there's less pressure now that the game has launched. But rest assured, the 1.1.x upgrade will be coming to everyone in time, and 1.2.0 with a ton of new illustrated scenes will be coming after that!

Saturday, December 13, 2025

TLS Demographics 2025

Hello, everyone! I previously promised that I'd make all the demographics data gathered from the surveys free eventually, and that time has come:
https://www.patreon.com/posts/143545035

The Patreon post has been made free, so you can now see all the data, the graphs, and the questions/answers following! Thanks so much to everyone in the community, whether you helped fill out the survey or you've just been here with us. ^-^

Please look forward to TLS version 1.1.0, which will be released once all Chapter 4 scenes have been illustrated and will include some surprise upgrades for a previous region. As I've said in past posts, I'm hard at work on new projects, but I don't want to spam you here, so I'll be limiting posts to TLS updates and big announcements. You can of course get more frequent updates if you want to follow me via my assorted channels.

Sunday, November 16, 2025

Post-Launch Update

Hello, everyone! It has been most of a month since the release of TLS on Steam... things were chaotic at first, but are calming down now. The game could still use your reviews and support, as we're inching closer to 1000. Nothing special happens at a thousand reviews, but it would look nice. ^-^

I plan for TLS 1.1.0 to be the update where I finish all the remaining scenes in Chapter 4, which is a couple art cycles away. This will let me move the notification message forward, and due to all the scenes illustrated in Chapter 5, it will leave the game substantially illustrated. Of course various bug fixes and refinements will be bundled with this update.

The more proximal news is that I've finished collating all the data on the surveys! A huge post of analysis went up today on Patreon and SubscribeStar, with all the results from demographics to favorite characters. This post will definitely be made public in time, of course.

Things may seem quiet otherwise, but I am hard at work on other projects. In time there will be announcements, builds, and more, but for now just feel free to follow me here or on your platform of choice. Thanks for your interest in my work. ^-^

Friday, October 24, 2025

TLS 1.0.0 Official Release!

It's finally time... when I say the new update is public, I mean that version 1.0.0 has gone live! There might be some future builds that are given on Patreon or SubscribeStar first, but the model of releases I have been maintaining for ten years has finished. Let's link the version history page one more time in case anyone wants to review.

Download*: https://mega.nz/file/Dk02ARbL#uaxKKbOJgnMjZ0vgBAMgI4m93oDYIbhG3M65mMbhwj0
Mirror*: https://www.mediafire.com/file/qiw5rb47a0axik3/TLS_1.0.0.exe/file
RTP: https://mega.nz/file/T9tmFKwZ#EPZR-2ohguo7iSJIG9n9qScMotce_jbUIRGguoDi0z4

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.


Of course I have direct links for you, and I intend to always maintain those. However, if you are interested in doing one more playthrough of TLS now that it's complete, consider playing the Steam version to help launch momentum:

And if you haven't done so before, you can follow my developer page to get rare updates on new games:

This blog has been tracking the game from the beginning, so I'm glad to finally bring things to their conclusion here. ^-^ That said, if you want to celebrate with other fans, the Steam forums or the Discord are good choices. 

Of course, you could also celebrate by doing another playthrough now that we've hit the official complete version! And by now it almost goes without saying that I'm appreciative of reviews; I know some people refuse to review Early Access games on principle, so now is the time.

That's all for now! Thank you for following the development of TLS!

Thursday, October 16, 2025

Image Pack DLC + Release Impending

It's finally time... the official 1.0.0 launch of TLS is coming soon. There's nothing new for those of you who have already played the full game, but this will be a chance for many new players to try the game. Accordingly, I've been doing all kinds of work to get the Steam page polished up.

One key element of that may be relevant to people here: you can now buy the art pack (containing all unique art in higher resolution) without needing to join Patreon or any other site. Get it here:

https://store.steampowered.com/app/4020140/The_Last_Sovereign__Complete_Art_Pack/

My basic philosophy with DLC for this game is that it shouldn't lock off any content or make the main game feel incomplete, so this is an optional addition for those who want it. If TLS is worth enough to you that you want to buy the image pack, or you want all of these images at their original resolution, feel free to grab the DLC! And if you do, reviews never hurt. ^-^

We also have a couple of reminders. First, you have only a limited number of days to participate in the demographics poll if you want to vote for your favorite character or anything else:

https://forms.gle/SimoMjMdQoa5AvcE9

Second, thanks so much to everyone reviewing the game! Every review through this period helps extra much, and I hope that new players will try my work thanks to all of you. ^-^

Tuesday, October 7, 2025

The Great TLS Demographic Survey 2025

We're getting close to the official launch, everyone! I'm still doing some final polishing and fixing a few bugs caused by the new features, but we're closer every day. Along the way, we have time for some fun. ^-^

Way back in 2017, I did a big demographics survey of TLS players. It was fun and I've always wanted to do so again, but since the first one took so much time, I promised myself I wouldn't spend time on it until I reached a good break point. So if you want to be counted among TLS players, vote for favorite characters, or give your opinion on a wide variety of things in the game, please click through:

https://forms.gle/SimoMjMdQoa5AvcE9

This is just the beginning: I've also been analyzing the game data to get some fun statistics, ranging from the total number of words to map sizes to how much profanity Sarai uses. You'll be seeing these fun sorts of things over the coming weeks, to celebrate everyone who has been playing the game this long. ^-^

And on that note, thanks to everyone who has reviewed the game! We got a great surge and I hope to keep seeing new reviews as the game officially launches.

Friday, October 3, 2025

TLS 0.81.2 Public Release

New update is public!

Download*: https://mega.nz/file/i503EKpa#qXs0vy6CUsECaWG6nikzrxEpHMwPyI22DhOhATz6sYE
Mirror*: https://www.mediafire.com/file/cv5l7pnczgq16dn/TLS+0.81.2.exe/file
RTP: https://mega.nz/file/Xxch0KJb#06a2U21rQiZOC1ozzs6kyzASAW37p38GaI554C_7GC4

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.

This update includes a sweeping set of fixes clearing out my list of QoL and other improvements. Of course I'll always have the game available here, but I also want to link the Steam version, because we are getting very close to version 1.0.0.

If you have a Steam account, please consider leaving a review to help prepare the game for the big launch, as this will be a major chance for new players to find the game. I hear from some people who say they'll only review complete games as a matter of principle... if that applies to you, think about what you want to write, because TLS will be leaving Early Access soon!

Of course I'll fix any reported bugs, and Annikath will continue illustrating scenes, but otherwise we should have a smooth path to the big release. Now it's more about timing and launching when I can support the release than any obstacles in development.

Friday, September 26, 2025

TLS 0.81.0 Released!

New update for supporters on Patreon or SubscribeStarVersion history updated, you know what to do, etc.


TLS 0.81.0

- Two new investments have been added that only appear in negative scenarios. These will never be optimal, but should make the investment system a bit more forgiving.

- Ledger and investment returns windows have been overhauled, with fancier formatting and investments divided into tabs by location. No balance changes.

- When considering an investment, an additional window will pop up giving Megail's thoughts and other information.

- Three characters got new portrait/dialogue images to better match the art overall: Elleani, Tertia, and topless Simon.

- Various random mobs have small amounts of added dialogue.

- Two additional illustrations in the intro sequence.

- The prologue now grants a book that can serve as a tutorial for players new to RPGs.

- The first visit to the Stineford region has some added dialogue for Hilstara and Robin.

- Tweaks to events in Stineford, encouraging player to talk to Megail first.

- Additional dialogue upon completion of the spider house in Stineford.

- Chapter 2 roam has been modified so that the player cannot miss Withered Mountain.

- Hiring mercenaries has been tweaked: rewards for multiple companies increased, upkeep costs reduced, personal discretionary penalty removed.

- During Yarra's Route, there are new options for the Orc Council and Ogre scenes.

- A few characters from Dari's quest make earlier cameos in Ardford.

- Similarly, Melymn appears inaccessibly in Theltiar.

- Some conversations before the final battle have been tweaked or extended.

- Grynyth "Play" placeholder removed for now.

- Lilith has an additional conversation variant.

- One new bust image: Luanell now has a unique sprite/face/bust compared to other Givini women.

- Error with Sho's battle images fixed, adding a new battle pose.

- Graphical tweaks to OE succubus children and one of Lynine's assistants.

- The base "map" tiles on the walls have been modified from a general map to the TLS continents.

- Revised scene art: Tertia TF

- New illustrated scenes: Carina + Yarra, Gawnfall O**y, Sarai's First Time, Yarra Teasing, Riala Prologue, Final Pan Out


It's been a little while, but I've been hard at work... look at the list of revisions, additions, and improvements this build! I've cleared through most of my planned list of polishing prior to the official 1.0.0 release. In honor of my hard work, I'm going to half-ass this post and just leave it here. =P

Sunday, September 21, 2025

TLS After Version 1.0.0

Today I am making a previous Patreon update freely available to everyone:

https://www.patreon.com/posts/138660987


It covers the ways that the story and characters of TLS will continue, from more illustration/polishing to side content like stories or comics. More info over there, as I want to centralize this topic. All kinds of fun things in store!

Unrelated, the next build of TLS (featuring all kinds of polish and QoL) is coming soon, and more DLC work is in progress. These are scary times for NSFW games, but all I can do is keep putting out the best content I can. You all know the game/story is done, and I'll keep working to reach its final state.

Sunday, August 24, 2025

TLS Stuff: GOG.com and DLC

Hello, everyone! You may have gotten the full story of TLS, but I hope that people will stick around as the game gets closer to its official full release. There are a variety of improvements being discussed on Patreon and SubscribeStar, but I wanted to touch base with people on the blog for a particular pair of issues.

First, I was unaware until recently, but someone put up an entry for TLS on the GOG Dreamlist, so if you use GOG please consider upvoting:

https://www.gog.com/dreamlist/game/the-last-sovereign

Back during the crisis regarding adult games, I actually jumped through all the hoops to apply for GOG... crickets. I don't know whether that means soft rejection or if they just haven't gotten to it. In any case, it can't hurt to have higher numbers showing that people are interested, so if you want to help me get my games backed up in more reliable places, please vote for TLS!

Second, I want to talk about DLC. The game will always remain free, but I want to add a few options for players who want to support development. It will go something like this:

  • Yarra's Thanks: Pure donation DLC that already exists.
  • Something Else: What this post is about.
  • Ultimate TLS Companion: In the future, when TLS is not just complete but wrapped up, I intend to make a final DLC that includes all the bonus artwork, a developer's commentary, and other things that would appeal to hardcore fans of the game. This requires a lot of time to develop and wouldn't be appropriate now anyway.

So for the time being I'm trying to think of DLC that would fit the middle slot, and it's admittedly difficult. It needs to be something that would appeal to players, but not something that changes balance or locks away portions of the main game. Similarly, there are things that would be desirable (brand new chapter! custom outfits for everyone!) that aren't feasible in the time available.

For example, I'm thinking about making higher resolution artwork of all the scenes available. I've also considered a "Broom DLC" as a joke. ^-^ So those of you who follow the game but haven't supported, do you have any ideas? Anything that would change your mind, or that you think would be a nice addition?

Friday, July 25, 2025

TLS 0.80.6 Public Release

New update is public!

Download*: https://mega.nz/file/ykE2VaYb#XE8IYo3Cm2nZGjVm-5-wG4zepWW33Ow2W6I9LyunRr8
Mirror*: https://www.mediafire.com/file/eniwh6epj9avwrb/TLS+0.80.6.exe/file
RTP: https://mega.nz/file/a4ERXZLQ#Or22ZrIF1AaM-E8YJyj0U9-KDkikxMuslv5ktSmhcVM

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.

It's finally time to release the postgame to everyone! It started out with quite a bit of content, and I added more based on suggestions from supporters, so there's a lot for everyone to enjoy. ^-^ One final run around the world you created, then the credits roll...

I wish I could just bask in having reached this point, but unfortunately as many of you may already know, there's been a lot of trouble recently with adult games and payment processors. I have not been hit at this time, outside of the delisting and threat that's common to all creators in this space. This probably isn't the place to get into that, but if you want to get involved, see which of the initiatives are relevant to your region.

In personal terms, I am well-prepared for this. I've done my best to diversify, so I can weather some storms. That said, if you want to follow my work, please prepare in case any puritanical types do succeed in taking down my work. You can follow me on Patreon or SubscribeStar without spending anything. My games are on Steam, itch.io, and a bunch of sundry platforms. You can get news via my Discord and, in a pinch, probably the fan wiki. I haven't found social media very effective, but I do have a Twitter/X account that could give news in an emergency.

No individual platform is immune to censorship, but they aren't likely to get hit all at once. Thanks to everyone's support, I've made this my career and I'm not dependent on any one source, so if the worst does come to pass, it's just a question of finding my work on a new platform.

Hope to see you there, if it can't be here. Meanwhile, please enjoy another conclusion of TLS! Of course the work isn't truly done, because there's polishing, illustration, and more, but this is a major threshold crossed. ^-^

Friday, July 18, 2025

TLS 0.80.5

As a reminder, this update is taking longer on Patreon or SubscribeStar as I get it completely ready, incorporate suggestions, and so on.


TLS 0.80.5

- Very likely final round of polishing.

- Fixed bug where if the Stineford brothel returns, it isn't the new version.

- One more battle bust configuration issue.

- There's a new interaction in the Hall of Ryoken if you have 100% library completion.


I'm running out of things to say here. I could theoretically have pushed this update public today, but this weekend is a bad one for a release. It'll almost certainly go public next weekend.

Tuesday, July 15, 2025

Direct sales on Patreon?

Please forgive this interruption to the postgame development for a question specifically for non-patrons! Got something I'm considering as I get a bit of spare time away from development.

Patreon isn't a store, but it really seems to want to be, regularly pushing new features at me. One of them is the option for people to buy items via the site: my understanding is that you do a one time payment and instantly get access to a post and its contents.

Now, this doesn't have much value for patrons, since they already get access to new content (and I give free links to anyone who has been around for a while). Hence, this is actually more relevant for people who might be here: would this be a useful feature to you? My games are already available on Steam and itch.io, but I know some people don't like to use platforms. This would be a way to get a straightforward DRM-free version of the game, without needing to wait for me to confirm payment and get back to you.

Is this something that would add value to the people interested in my work? I'll do it if it would help a couple people, but I don't want to jump through the Patreon hoops if it doesn't actually add any convenience. My games would stay on other platforms and TLS will remain free, of course.

Friday, July 11, 2025

TLS 0.80.4

As a reminder, this update is taking longer on Patreon or SubscribeStar as I get it completely ready, incorporate suggestions, and so on.


 TLS 0.80.4

- Potentially the final round of polish. If anything remains not updated, I've likely overlooked it.

- Gryndine River was updated and always intended to be accessible, but the entrance wasn't reopened until just now.

- The Forest of the First Root is open again. There's nothing there, but people wanted it.

- The Givini Poorhouse has a new map, if you have enough Ardoheim score.

- New event progressing across multiple maps. In my opinion, this is not worth tracking down if you've already played the postgame.

- Balance for the changes in Stineford has been tweaked (not retroactive).

- Janine appears with a new conversation in her retreat (if her quest was completed).

- Characters appear in the Ardford council chambers depending on Vhala's quest.

- High Priestess Annah now appears in Stineford Cathedral.

- Sabitha now appears in the Erosian palace.

- New event in Denmiel Archives.

- New event in the Gardens of Steam.

- Easter egg if you never invest in the Givini War Monument.

- Super secret ultimate final dungeon added to the Orgasmic Empire.


Reports finally tapered off this week, giving me some time to add more content... likely inviting more bugs and thus reports. =P I think I'm going to call it here: I'm officially in reactive mode now. Of course I'll continue to fix any bugs that arise, and I'm open to adding more if there are good ideas, but I'm not actively adding more to the postgame anymore. One, I've gotten through my list of plans, and two, I've worn myself out.

So the update will be private for a little while longer, as I take suggestions from supporters, but the public release is getting closer.

Friday, July 4, 2025

TLS 0.80.3

As a reminder, this update is taking longer on Patreon or SubscribeStar as I get it completely ready, incorporate suggestions, and so on.


TLS 0.80.3

- Yet further polishing, and I'm not convinced the base world is 100% up to par even now.

- New conversation added starting off the section and fixing battle music.

- New (non-sex) scene added to the base bed.

- Certain issues with base customization have been fixed thanks to a new script from DukeLeto7.

- Placeholder credits replaced with real version.


Updating a world the size of TLS's is just... a lot of work. In the process of updating various things, some events have actually been retroactively changed so they have more dialogue (for example, Tradesmasher now changes his line through chapters). I'm also incorporating various suggestions from supporters as I keep fleshing out the postgame.