Friday, December 18, 2015

Version 0.14.1 Public Release

Download*: https://mega.nz/#!rkdTzYba!rKXvtn7lda7Wgs3cOg4nUFE8yXfXbh3rDrrEI4oz-YA
RTP Version: https://mega.nz/#!ukd1hA4Z!Crfaysxeg8n8hUwP6_fO3cLAwyO4HM8qqHlkHkdRjRQ
BKG Mirror**: http://www.badkittygames.net/games/tls/

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.
**Won't be updated immediately.

Version 0.14.0:
 - Completed Simon's route.
 - Eight new plot sex scenes.
 - New NPCs and dialogue added to Yarra's route.
Version 0.14.1
 - Mostly improvements and minor bug fixes.
 - One invisible variable bug fixed. There's a small chance it affects your game, but completionists should still use this one.

Simon's route changes up the format yet again. It's all stable and finished, but there's one piece still missing: sex sprites. I had plans for more, but both commissioned artists and volunteers have not gotten back to me in time. There is a specific area where the implied sex fades to black, just know that I intended to have a sex animation instead. It'll get in eventually.

Expect the next update early January, but this one will be a little different. The next logical plot chunk will be the reunion of the characters, which isn't long compared to the other chapters. So I will use this update to catch up on a wide variety of game improvements that I have been putting off in favor of these routes. This includes one of the top requests so far, so I hope everyone will enjoy it.

Friday, December 11, 2015

Version 0.14.0 Release

The newest version is out for backers:

Version 0.14.0
 - Completed Simon's route.
 - Eight new plot sex scenes.
 - New NPCs and dialogue added to Yarra's route.

There are some notes about this one, but they'll probably change by the public version, so I'm omitting them here.

Sunday, November 22, 2015

Year One

A year ago today, I posted the first version of this game. Going to share a few thoughts about that, so if you're looking for game updates, you can skip this one.

Back then, I had no idea if anyone would be interested in the kind of game I wanted to make. And looking back, starting with something as meta as TLS was probably a mistake. But I'm glad to have found so many people who enjoy what I've created!

A lot of things were different then. I was working two jobs, one mediocre and one miserable, and hoped this could at best let me drop the worse one. Now, I'm looking very seriously at doing it full time. Since I'm a cautious person, let's just say fingers crossed for now.

Looking over my progress, I'm fairly happy with how I've stayed on schedule. I didn't plan on all Stineford's quests taking an additional month to complete, but otherwise the game is proceeding according to plan.

Of course, you all know I'm aiming to make something really huge. Almost all the pieces are on the table now, but I'm aiming to bring everything to a satisfying resolution and that will take a while. We'll see where we are in another year's time, but I promise it will be on the other side of a lot of updates. ^-^

Thank you so much for all your support!

Friday, November 13, 2015

Version 0.13.1 Public Release

Download: https://mega.nz/#!z41mkJQK!l_Hm6lwaGK_jVSh3NqrFVXnHDxfnexoT1FK2nsE95SU
Light*: https://mega.nz/#!u0kE3JyJ!CTPPutAk90eOIaRelKmGzKzS0hfNkgLjQS9csprUYD8
BKG Mirror**: http://www.badkittygames.net/games/tls/

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the first link.
**Won't be updated immediately.

Version 0.13.0:
 - Completed Yarra's route.
 - Eight new plot sex scenes (this is the succubus route after all).
 - New sprite for Estaven, new battlers for Hilstara, the Magekillers, and Tal.
Version 0.13.1
 - Bugs, additional lines, and typos.

Yarra's route is released! Next up will be Simon's route.

Friday, November 6, 2015

Version 0.13.0 Release

New update for patrons! Version history updated, you know what to do, etc.

Version 0.13.0:
- Completed Yarra's route.
- Eight new plot sex scenes (this is the succubus route after all).
- New sprite for Estaven, new battlers for Hilstara, the Magekillers, and Tal.

Two things to be alert for, this time. One is that there are a number of events that can be completed in different orders - I think I've designed them so that no order is invalid, but it's possible that there's some combination that will actually cause your game to be stuck.

Another is that there's a section of the game where it might be possible to save in a nearly unwinnable state. I tried to think of a way to redesign this, and considered restricting save access, but in the end everything felt like awkward hand-holding. I don't anticipate the section being too difficult and it's possible to make it far easier by spending Sx on equipment/items, but FYI.

Related, Orcent is a temporary party member this route. I tried to do some different things with his stats so there's less of a story/gameplay divide, but we'll see how it goes. He's not broken, anyway, though his items might be.

For the next while I'll be focused on fixing bugs, then releasing and working on Noxian Nights 0.4.x. This will keep me busy a while, but I hope to begin work on Simon's route before too long.