Friday, December 22, 2017

TLS 0.31.4 Public Release

Download*: https://mega.nz/#!eg1TkDBa!GMMamz_O9r_Rg0Zfiir7lRhQfpyPYI6YNLixc3mKWC4
Mirror*: http://www.mediafire.com/file/jmj313y4m7j4th3/TLS%200.31.4.exe
RTP: https://mega.nz/#!y1FFWIbS!wuGvBmlp-4W10mo7UtUcvsOUQ6HRrI20eErLTw8rb6E

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.

Version 0.31.0
 - Three brand new nations: New Givini, the Chalice States, and Tak'Kan
 - Free travel: access opened to nearly every nation on Arclent
 - Conclusion of the party gathering quest
 - New plot dungeon
 - Two new plot scenes
 - New round of investment returns
 - 25+ new investment opportunities
 - Unrestricted ability to convert ProN to Sx
 - Enemies have regenerated around the world
Version 0.31.1
 - Tons of polishing
 - Changes made to make headquarters saves more viable
Version 0.31.2
 - Save compatibility event added
 - Time travel bug fixed
 - Further polishing
Version 0.31.3
 - Yet more polishing.
 - Added a Megail/Qum scene at the base.
 - Some additional affection bonuses.
 - New custom sprites for recovered unsuccubi!
Version 0.31.4
 - Succubi who were Qum recolors in Stineford have been replaced.
 - Galvia can now be found in Eustrin for a quick conversation.
 - The Goddess of Magic cult has a conversation (only after the dungeon).
 - You can get equipment back from Sho by talking to her.
 - Elleani relationship box added.
 - Bug affecting many synergy skills fixed.
 - Guards in the Yhilini bar no longer carry weapons in chapter four onward.
 - Misc encounters around the Chalice States.
 - Misc minor comments around Wynn's house.

Phew, this was a long one. I hope it's out in a very polished form for everyone, but I've been adding in content up until the very end, so it's possible that I've added some new bugs. Hope everyone enjoys, though - these two updates released publicly combine the base and all the new regions!

After so long, I don't have a lot left to say. I will sleep once I check everything is in order, but hopefully all is well. Enjoy the release! ^-^

128 comments:

  1. Enjoy your rest and thanks for the great work again! :)

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  2. Merry Christmas Sierra! Have a happy new year too :P.

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  3. Thank you for the hard work and Happy Holidays =)

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  4. Thanks for the update! Cant wait to get home and play. Happy holidays Sierra and have a nice rest.

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  5. Happy Christmas!
    Have a wonderful holiday, and thank you so very much for this wonderful present!

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  6. Dear Sierra, if I were rich I would give your million dollar for your hard work! I thought 25+ investment is crazy enough, but this? I'll need Qum help me looking for my jaw and my reaction is along the line "Holy f*cking sh*tballs".
    Truly, please rest assure. I and many people out there are appreciate your work. Thank you.

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  7. Wow! Thank you kindly for all the hard work you put into this!

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  8. After over 3 months I can't wait.

    Except I won't be at my computer again until after New Years.

    Shit.

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  9. YEEEES! Christmas arrives early this year! Thx for your hardwork Sierra :)

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  10. Merry Christamas Sierra!! And thanks for the wonderful present!

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  11. Merry Christmas and Happy New Year, Sierra.
    Thank you so much for the update, I was waiting for it for so long.
    You inspired me so much with this game that I myself bought RPG Maker and am currently practicing to make small games. Just wanted you to know that.

    Once again, Thanks.

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  12. Thank you very much!!!
    and enjoy your rest :)

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  13. Wow, lots of comments - thanks, everyone! I had kind of forgotten about Christmas, but I hope you all have a good holiday too!

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  14. Happy cristmass and new year Sierra, cant wait for 0.32 :3

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    1. Just one small mistake that i noticed that my OCD is very triggered about, the recovered unsuccubi (at least in the headquarters) have a purple horn on the sprite when you talk to them, but on the pixelated one, the horn is gray fsr :p

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    2. I try to match colors as well as I can, but they won't always be perfect.

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    3. btw i just bought Crimson Gray on steam and i hope its as good as i think it will be, ive seen a lot of positive reviews about it and i havent been disapointed with TLS so i hope this one will be as good :3

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    4. Well, thank you! Crimson Gray is trying to do a different thing than TLS, but it has been well-received by most people, so I hope you enjoy it!

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    5. I did, oh man i did, the artwork is amazing and the lore is very heartwarming (for a love story of a psycopath and a depressed man). To be honest, the two games i played so far dont really look like porn games all that much, sure there is a NSFW scene here and there but most of the time its either linked with the lore (Like with Simon having an orgy with the unsuccubi to help them recover) or just plain love making (Like the couch scenes in Crimson Gray), its stuff like this that gets me hooked, not because of plain porn, but because for me its a part of life that is important but gets restricted by big companies because people are afraid of their games selling less because of bad reputation, and overused in medium companies that make a lot of money with a game that looks good, has a lot of porn, but has no plot at all, no immersion, and sometimes even no choices, youre just reading text for five minutes, get a porn scene, fap, save, quit the game, a prime example is Nekopara, its highly overrated because of the excelent artwork, but has literally no plot or choices the main character can make, but i guess that is partly fault of the players, as most think of sex in a game not about the lore/love/part of a normal relationship, but about the jacking off they are gonna do while looking at the main characters fucking scince thats pretty much what most visual novels are all about today. Your games are very underapreciated and i really want you to grow and get more people to notice how good your games are and how well you aproach the NSFW on most of them. Im looking forward to playing your other games as well as seeing more new content from you. Best wishes! ͜^^ (btw if you are wondering that post up there is also me, i was logged out fsr)

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    6. And now i was logged with the wrong account. .-.

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    7. I'm glad to hear you enjoyed it! I know not everyone is into my kind of games, but I'm happy to find an audience that appreciates them. With everyone's support, I plan to keep exploring new types of games that use sex in different ways, but hopefully always substantial ones. ^-^

      If things keep going well, I'll try to keep raising the bar for my games. If you want to leave a review for Crimson Gray, even a short one would be helpful!

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  15. The magic cult's guards contradict each other. One says "go on in", the other says they're not ready to see you yet.

    Anyways, thanks for the release, this update was a meaty one. I've made a habit of talking to every NPC available every time a new update drops, but, uh, with the world opened up I might have to stop doing that for my own sanity's sake. ^^

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    1. Haha, the NPCs will only update when the plot impacts their region of the world in a significant way. For the sake of my sanity, too. ^-^

      Anyway, you're right about the guard's line, will fix!

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  16. You may want to make the teleport room easier to find. Especially with the lil Sierra cloak guy next to it, I had no idea blue fire = teleport.

    I checked and rechecked every room in the castle for 10 minutes before I happened to click on the fire.

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    1. Hmm, I'll take your suggestion into account and see how common this issue is. Thanks for the feedback!

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  17. Very nice. Though I think I should have waited until v32.

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  18. Great update Sierra! Once again more than expected, and once again burned through the entire thing in a matter of hours. At some point I'm gonna break down and give you more money....

    Just as an aside, how long do you expect to continue development of this? You had put forth a roadmap earlier, but I didn't see timeline details. I'd like to start over, but would prefer to wait until it's done, or close to it.

    Thanks again for the strong work ethic and usual attention to detail!

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    1. It's difficult to give a timeline because it depends on pace of development factors that I can't really predict now. A year from today, we'll see how close we are to the end.

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  19. Where exactly is Wynn's house? Is it the building in New Givini you find her in?

    Also: Merry Christmas Sierra! Enjoy your rest.

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    1. It's her house in Zirantia, where you first meet her.

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    2. If you're looking for how to actually get to it, go to Zirantia then walk off to the right side in the main marketplace.

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  20. Hey. I'm receiving a crash on a regular basis when I go into combat. Any idea what the issue might be?

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    1. Unfortunately, there's some instability built into RPG Maker, so these crashes aren't reproducable on my end. All I can suggest is restart to clear your computer and then keep more saves than usual just in case.

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    2. I've had combat crashes too but only when I try to skip the text at the beginning before it loads, so try not doing that and see if it stops.

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  21. there seem to be some lag when u go to chalice state halvana with the background music idk why but just that place

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    1. The music itself sounds like it lags? If so, I can try to look into it when I do some other audio work. If the games seems to lag, then this hasn't been reported before.

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    2. i thinkk it has something to with LAV Audio decoder
      the game doesnt repond for a bit whenever i try to go there
      and then it went back to normal

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    3. Might be because Helvanna's music is shipped as mp3. In my case (linux, play through wine) the game prefers ogg if available, but in this particular case, there's no ogg present and game crashes. My fix was to create .ogg version out of the mp3 file.

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    4. .ogg version here: https://www.dropbox.com/s/w99gfsuf4p37oht/Succubus%20City.ogg?dl=0

      I also trimmed a small amount of the leading/trailing silence, so there isn't such a long gap between repeats.

      Also, FYI, the old .mp3 version of Tarran'Kan still appears to be packaged in the BGM folder in 0.31.4.

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    5. ogg version swapped in, old mp3 deleted. Thanks, Lamsey!

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  22. Inside the Flowhouse, if you invest in it, Lynine disappears before she's done talking.

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  23. The music in Tarran'Kan and Helvanna are SICK... Also don't have too much to say about this patch overall cuz I'm still roaming and didn't finish a single save yet.

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  24. First, I wanna say that Givino Vinai looks really great. Shame it's not a bit bigger, so I could enjoy even more of that beauty (I mean the square, the rest is not so impressive - but still cool). Anyway, a few things I'm unsure work as intended:
    1. Lynine and Orilise threesome are the same scene... Regardless of which you choose, they both lead to Orilise watching. (the other threesome is unused this way)
    2. In Eustrin B6, the top-right merchant still has Trade as his dialogue choice, which seems out of place, when he still talks about him not wanting to have anything to do with foreigners and such...
    3. Despide me sparing the Impaler, he is NOT near the boxes with food in Headquarters Courtyard (near the other orcs), like, ever. At the start he is not there and by the end he is still not there. Maybe it's not implemented yet, but if he is meant to be there, he is not.
    4. This is just a question, but some of the skills, like "aura" and "earth" (yes, I'm vague on purpose), that we are meant to learn in the courtyard, are not supposed to be avaliable, or did I miss something, because either of those (earth, aura) are not unlocked for me. Again, just a question, if those are implemented yet.
    5. Bloody Spire feels a bit TOO empty. Can there be a few more things/orc NPCs or something? Minor thing, very minor, but still.
    Lastly, the Tower was also pretty cool. Visually I mean. Quite nice. Even the monsters within were very cool looking.
    Have a great Christmas everyone

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    1. Givino Vinai is small because while that tileset looks nice, it is less flexible than it looks and a general pain to work with.

      1) This is actually intentional; you're only supposed to get the threesome of the person you chose. The other may be unlocked eventually, but much later.

      2) I left that quest alone in case people didn't do it before, but realize that the one guy will be saying that forever. So removed it, good thought.

      3) He's not meant to be there.

      4) All skills should be implemented, but they all have requirements to unlock.

      5) In time, I would hope.

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    2. Givino Vinai - I'm not pushing, I just appreciate it. But you know, when you can ask for more, you usually do. :P But it's fine as it is for sure. Still the best looking place in the whole game, even though it's "small". ^_^

      1. that's why I said I wasn't sure, if it's wrong or not...

      3. But, like, he will be there later, right? Because, you know, Impaler is usually funny and stuff, and we even get to talk to Sho (like literally everyone) EXCEPT him. :(

      4. I mean I got like HALF of them. The thing is, most of them have a conditional I have no idea how to unlock, so no idea if I should have those and missed something, or if it's not meant to be for me 'cos of my choices and stuff. I don't wanna ask for spoilers here, hopefully it will be clear later on the wiki, but like still... HALF of them? I'm gonna let it rest for now and see later, I mean probably it's not bugged or anything, but it really isn't obvious, how are those, that I didn't get, supposed to be unlocked (I don't wanna go through every single piece of text to find that one conditional). There probably isn't an easy way to look for it, if I don't know where, correct?

      5. Again, not a big deal.

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    3. One more thing: there are no "useful" beds in the castle. Considering stuff is supposed to be happening in them, are they meant to be there yet? Am I supposed to buy them somewhere? Or will they be added later? (probably later I guess, but doesn't hurt to ask)

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    4. 3) The Impaler is somewhere else. He'll be back at the base after you find him there.

      4) All the conditionals are having both characters involved at high affection, so you should naturally get them as the game continues.

      Beds: I'm afraid I'm not sure what you mean by useful. You can set up your default bed via the control room, and you'll get more options for that later.

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    5. Regarding the new SS, there is a list with all of them here. I'm adding to the respective character pages (but there are two that are not available yet AFAIK) and they will eventually will be found in the Synergy Skills page, but that page has a low priority to me, so it's going to take a while (the Investments page needs a lot of work).

      About the bed: the bed that you need is not present by default. You have t choose of the options from Shera's magic projection (the robed succubi in the throne room). Simon's bedroom is in the B1 floor (where dominated-Varia can be found).

      The Impaler is really a wanderer, it seems.

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    6. Ok ok ok... So first, I meant "useable" not "useful". My bad, I wrote a similar, yet different word. Anyway, what I don't understand is, why is there no bed in the first place. Shouldn't all the fashion nonsense be optional? Like, why does it matter, that I chose to skip that? (I mean, I guess I might do it later, but whatever) Because, if it IS meant to be optional, then why isn't there a freaking default bed, so even if you choose to skip the fashion part, you still HAVE A BED. Like, there also are walls for example, even if we don't choose what color they are meant to be, the walls still exist... My point is, put there a default bed (any of them), so people can actually use the bed and progress in the game, even if they (temporarily perhaps) skip the fashion part. Also, the bed is the only thing that actually matters (it has a function, rest are just cosmetics), so again, there should be some (any) default bed in place.

      Also, seems weird (story-wise), that even though Impaler is on some sort of a mission somewhere, no one mentions him, no one asks about him... I mean yea, I get it, it's to make the player of the game be surprised and shit, but like, in a real world, people would kinda wonder, where did this 1 specific guy, we are still missing at our base (the ONLY guy from our group btw - after all the others return that is), go, and why, despite everyone else returning from their mission/quest, does no one wonder, where he is. Sure, he is a lowly orc (not like a grunt, but not really a leader material either - except he is mine MOST favorite orc, so EVERYONE should PANIC! j/k) and sure, Sierra will argue, that there are hundreds of orcs or whatever, so people haven't even noticed, that he is missing, but it still feels kinda weird... Whatever. I mean Simon could just mention, that Impaler is gonna return soon, so no one should worry about him. Because, of course I needn't mention, that Ardoheim AND Aram still have strong anti-orc feelings/regulations, so it's really NOT that out of a picture to imagine, that Impaler would get captured or even killed. And sure, he is not very favorite among the characters of Simon's group, but you know what is more important than that? He is actually loyal and is fighting for them. That's what matters, that's why people should be worried about him, and THAT'S why Simon should mention, that he is somewhere, but he is fine, because even IF all the other named characters somehow know, that he is fine, despite them being in different countries and out of loop of even more important things, the player CAN'T know that. Maybe that is the point, to make the player worry about his favorite orc (if they care about Impaler that is, which they SHOULD :P), but again, it would make more sense, if Simon said something to ease this tension. Consider my opinion, Sierra.

      Other than that, thank you both for the replies.

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  25. I'm a little late in saying anything on it, and technically it was a little bit too early I suppose...considering it was released a few days ago now...but...best Christmas present ever.

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  26. How many maid helpers are there meant to be and can all of them be found in the current release? I only ask because Fuani's dialogue doesn't change and talking to Lucy had her mention that the extra help was good but Fuani was still stressed (implying to me that i may have missed someone).

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    1. Like Yarra's quest last chapter, you will be recruiting staff for a while over the course of the chapter.

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    2. I feel pretty confident that all the staff that can be found in this update it's on the wiki (spoilers ahead).

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    3. Then i've found them all for now :), good to know. Thanks.

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  27. The Nalili bit in the fighting ring (Yhilini slums) appears even if you haven't collected Nalili again, and the healer talks about having worked at the sex fighting ring even if you haven't fronted the money for that.

    The human guard in Gasm Falls has a line that's a little odd, about 'underestimate and overestimated the succubi.' Present and past tense.

    One of the succubi on the 4th (I think) floor of the tower in Stineford has a line about trusting the Incubus Emperor that seems out of date.

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    1. Hmm, I think I have all these fixed now except for the last, where I'm not certain which succubus you mean.

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    2. I think its the succubus in front of the mirrior saying "The humans might be more suspicious, but I'm still happy about the Incubus Emperor! Everything feels more hopeful!"

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    3. If so, then the line makes sense if you read the meaning as: the humans are more suspicious in the aftermath of the war, but she is still happy because of the defeat of the Incubus Emperor.

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  28. So, i have to ask, because many of the philisophical points that you make in TLS are very much in line with philosophies that i myself have pondered; especially the idea of the "demon realm" being the quantum field of potentiality that encompasses and connects all dimensional realms within the multiverse; and the idea of true power coming from a union of both light and darkness, and the idea that there may in fact be no difference between light and darkness; also, the idea of sexuality being neither a dark or light aspect, yet inherintly existing in tandem with both. Do you come up with these ideas yourself? or do you take your ideas from elsewhere? Because while i feel that your direction is grand, yet i also feel that it lacks something... something impermanently eternal... I do not mean to be rude, but having spent days of my life contemplating the spirituality of such, i just wanted to know if this was something from your own mind, as the story teller. :)

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    1. Also, because it's been bugging the hell out of me; whats the purpose of Riala's "tainted chess piece"? Is it going to actually be a key item, or is it simply a metaphor?

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    2. AFAIK, it's a normal piece of equipment, intended to be used in the Off-Hand slot of the Succubi (and Altina). It seems to be a reference to the stupid errands that the Incubus King was ordering Riala to do, back in Chapter 1.

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    3. OH! haha. i remember that part now that you mention it. I played through and kept expecting it to have a use somewhere :p never thought to change my succubus offhand equipment :p

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    4. While no one can escape the influence of their context and the ideas that surround them, the concepts in TLS aren't directly taken from anything.

      And yes, that item is a reference to Riala's errands.

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    5. If you are speaking about the idea "there is no original thought", then i agree to a point. It's true that creativity is a process of deconstruction and reconstruction of experience. However, on the subject of context, it is easy to escape when you change your perception of such. You are only trapped by such, if someone else is telling your story. To escape context, try to view your existence through the objective "eyes of God"; so to speak.

      "Memories (context) are like pages in a book. Change a word or two here, remove a line there; and suddenly the entire story is different." -Iron Bull [Dragon Age: Inquisition]

      Turns out, it is easy to alter the memories or an individuals narrative of such, of an individual; especially if that individual is made to be emotionally unstable, or is naturally weak minded. As a younger man, I've been victim of this myself.

      In order to escape or rise above your own context, I would say to always keep in mind that the dynamics that influence your own narrative (context) have a context of their own; and in the case of humanity, their own intent and motives for doing such...

      Ahh, i am rambling at this point. :p I look forward to your next release.

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    6. I was simply asking if there was an academic source for the metaphysical spirituality that you share here, or whether it was a truth you've come to on your own; or from input from someone in your "group" (I was under the impression that this was a group project, or that you had third party assistance). If this was a "Meeting of similar minds" kind of deal, is all.

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    7. No, there's no specific source. While I don't want to minimize the efforts of fans who provide sprites and bits of code, I am the sole developer of TLS.

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  29. Question: Your thingy says to start a new save from the beginning of the chapter. My save has pretty much been following the public releases into the waiting room exactly, meaning this one comes out of postwar investments. Does this message mean I have to find an earlier save and replay stuff? How much earlier exactly?

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    1. Thingy = https://imgur.com/a/Yehto

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    2. The cloaked guy near the teleportation chamber will always be present (to solve these issues), but if you load a save from the final green screen from the 0.29.x versions, you will be fine. So feel free to ignore it.

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  30. One Year ago between Christmas and the New Year I stumbled over your game. And first THANK YOU! You may ruin most other games because they are not able to make me care for the characters like you did and still do but I would definitely miss not meeting them. I don´t come back for porn scenes despite the fact that your scenes are really well written so for me you don´t need art for them( Your game is one I play for the game not for the sex scenes and still you are a really talented writer). I like the optimizing game, but still the new update I only played with my "cheated" version as already stated you made me care for all of them so I will never whore Qum out! ( so added that Pron) So now to the feedback for that update only thing that you may what to overlook:
    In New Givini Camps after I invested in the Orc Merchant the Girl above him disappear mid sentence first time I reloaded so may adding a black screen like with other investments to make it less "OMG I lose a line of NPC Talk!"
    Another Question could you add a flower option for the yard of our palace? First, we could get that option after we get a gardener for palace stuff second I remember all the nice and neat Qum lines in Janine House about the flowers so maybe either Simon can get a lot nicer and bring Qum some flowers or a Gardener can try to explain it to Qum for some Hilarious lines ;)
    Really like that option of the customization so far and the fact that we will roam around through the country to find all sellers.
    So as after most update i really like nearly everything so starting a short overview:
    New Givini: - like the War monument idea +art style only thing that bothers me why is Sarai against that Monument?
    - Nice magic school still waiting for and HP Easter Egg there ;) Also, could Carina invested there instead of as like in Ardford? or Min?
    - lovely City , like the Teahouse and also the Estate ( that Simon knew better ?? So do we get backflashes ??? I like the Scenes with all that incredible good character interaction that you give out! MAYBE???)
    Tak´kan: -Nice can´t wait to go in the Mine and kill the Monsters there to solve the problems there. May be an all Orc Party again?
    - SHY GIRL!!! Again, you are a good character developer!
    - ORC Democracy !!" ...,ceterum censeo Estaven esse delendam!" ;)
    - The Orc Tinder so adorable we want to help and it works. Megail get in and more efficient and a money machine ( can´t wait for the Iris Megail scenes that are coming)
    -nice lore in the harbor city with Carina and the Ship Imp
    Also can´t wait for the swamp Monster and the sealed thing in Givini! Question will the Chalice States also get a regional Map?
    Chalice States:
    - THAT MUSICIANS!! are really great! Any chance we will invest in Ch. 5 after the Band comes back in a Concert Hall/Theater/Opera for a concert scene and more Carina/ Nalili interaction?
    - again the adorable children in the aftermath I hope Qum get some that would be so ok, maybe I need more vocabulary to express that sorry
    - Armor succubus! Hilstarra upcoming scene 3 ...2....1 .... ?
    - Invest in poor succubus yes, Simon must still walk some miles till a better world!

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    1. Yhilin:- poor Janine!!!
      - really want to see that Lustlord temple I got so much spoilers for that.
      - still curious what society changes will happen there! Next court attempt guys then get lines like " All that mixed couples are an evil scheme to outbreed mankind they only get succubus children!" Solution already spoilered in the Simon Part we need a legalize Threesome marriage/relationship ceremony! Then succubus children can grow up with half brothers from their other human mommy ;)
      Sylvan: Nice some Storgan again invest and the Scene what if that together with her Sex scenes let me get more fond of Iris she need some hugs from Qum and time that's for sure.
      Zirantian: I think you don´t done there still nice that scene with Wynn there.
      Eustrin: One year past Aram still scheming we need to shave that prince and rescue that Queen than Qum can start again finding a new name for here ;)
      The Tower: is really nice looking maybe some Alice references there ?
      So general the harem interactions were again so nice good adorable heartwarming funny .... etc. depending on which scene. So what i want to see in the future: Bath scenes, Riala education Robin and or Altina. Carina Nalili interactions, Uyae come to harem, Wynn join and discuss with Trin, Iris Megail, Min, defiantly more Robin Qum and Aka Yarra Hilstarra..from everyone in short it get a bit long I see.
      Maybe a Quest for getting more books for our Library? PLEASE? Research option splitting parts , politics and burn down some assholes from church the seized the house!! ( Thanks that we could evacuate Wendis picture!
      So take your time rest, hopefully in one year I have my master done and you another patreon or whatever option we then can use to support you! Good new Year, Sierra Lee!

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    2. for the library all the bookshelf are set to be fulled by specific event. some are simply MAX RP with some character other in future event...

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    3. Hey, thanks a bunch for all your feedback! Always nice to hear what people think of the game in detail. ^-^

      Can't respond to everything, but I will try to reply to all direct questions. Generally speaking, though, happy to hear that so many pieces of the game worked for you! I try to put a ton of effort into all the details.

      Adding things to the courtyard is trickier than it sounds under the surface... but in this case, I think it would actually be possible to add flowers! The real question is where they would go, I'm honestly not sure.

      Sarai prefers all money to be spent directly helping people, so the monument is too showy for her.

      As of right now, the Chalice States don't have enough locations to need a regional map. It would seem more balanced if it had one, but I'm not sure.

      You'll definitely get more books in the library. They'll come from many sources, including RP as well as other events.

      Your other questions I will take as signs of your enthusiasm and not give spoilers, but let's just say you'll get a lot of the things you want in time. ^-^

      Happy to have you playing the game, and hope you have a happy new year too!

      Delete
    4. I disagree strongly about your plea for HP Easter eggs. Sierra created a universe rich with history, cultures, mythology, politics and other lore. It is its own complete thing and would really suffer from thinning the fourth wall.

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    5. Ok maybe it don´t get clear but it is already in the game. We have a great evil sealed in a chamber near a magic school;) and yes Sierra Lee did build a fantastic world totally agree on that with you!

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    6. For the flowers in the courtyard yes i looked at in the RPG Maker so yes its tricky but you got it to work my respect for that! Maybe in the left bottom corner? or between the two parts of the field where the training orc is seated? or besides all entrances there? Allso nice new faces in the Stineford Tower even when i miss kinda the army of Qum´s ;)

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  31. Wow!! This update is really great! But I belive I have found a small bug: new scene with Megail and Qum doesn't appear at Simon's reflect skill list.

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  33. I hope you had merry christmas and got some deserved rest in the last days.

    In this update it's nice to revisit old and see new locations with all these new investments. Deciding on them won't be easy.
    Gathering the team was neat but I felt somewhat sorry for Janine. She deserves more love and everybody left her...
    Dialogues are as well-written as always and customizable base looks great, so all in all another awesome release. Thank you.

    Also, I noticed some very minor things you may want to fix to polish the game even more:
    1) You can pass through the entrance of Helvanna. Choosing 'No' when exiting doesn't push you back.
    2) After investing in Givini Tunnels, interacting with secret pass gives the same Simon and Yarra dialogue as before.
    3) You can have Orilise+Lynine scene before latter returning to new base.
    4) Just before new scene in bed, Qum calls Megail 'Pretty Money lady'.
    5) If Carina moves to new spot after her base upgrade then Balia probably should also.
    6) Maybe it's me, but new base bedroom and room right to it look somewhat empty compared to other rooms. Some night-desk/shelves/flowers or skulls... etc., would be nice. Also your new armory has so many armors but only so many weapons.

    Still, can't wait until next update :)

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    1. Glad you enjoyed it! If your Yhilin stats are good, you'll be able to help Janine quite soon.

      Thanks for the bug reports. Fixed all of them except a few that were intentional or I am fine with.

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  34. New Givini Square, the tree touching the bottom left pillar and all trees like it have an invisible barrier on the left tile below the tree.

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    1. Oh, only certain directions are blocked, I see now. Fixed, thanks!

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  35. Happy new year! The amount of content in this update is insane and implications for the future are staggering! I did have a few thoughts:

    1) I forgot to do Uyae's conversations in Ari-Yhilina Square and the Slum's Petition House in chapter 3. They triggered in chapter 4 while I was doing the rounds, before Uyae rejoined. I image this would happen for all of her Yhilin conversations. They also felt a bit dated considering this is 1 year later.
    2) I didn't trigger Min's comments on the slime vendor in Ari-Yhilina Square when she first joined the party. Similar to above they triggered in chapter 4.
    3) In the Rose district the two succubi looking at the magic shop feel out of place if acceptance was high enough for them to appear in chapter 3. The thought of the one in the south spending a year to work up the courage to enter the shop is a bit heartbreaking, and the one to the east should eventually get over the novelty of the store getting succubi partners. Maybe they could move inside the shop?
    4) Again in the Rose District it is odd that the Kingsmen's clubhouse is still seized by the Doom King after all this time.
    5) The base is cool but having the only way down to the lower levels pass through the master bedroom seems like a bad idea. If it was only Simon and his harem who used the stairs that wouldn't be so bad, but don't Vhala, Dari, Robin (whose relationship with Simone is still hush-hush), and the palace staff also need to use those stairs to get to the lower levels? It seems odd that they would have to pass through a room where Simon and the harem may or may not be getting it on! Or are there other passages that just are not shown for simplicity's sake? It is a little issue that doesn't matter much but I just thought I'd mention it.

    Thank you for all your hard work. This game is amazing has absorbed far too much of my time!

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    1. (Edit: Forgot 1. X.X)

      6) Similar to Sho, shouldn't there be a way to get items back from Riala?

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    2. Happy new year, glad you liked the update!

      1) True, I will have to go fix a lot of these.

      2) Same, good catch.

      3-4) These are things I hope to be resolved with the "final" version of Yhilin you can trigger with the right stats.

      5) Haha, glad you're thinking about things in detail. You can assume there are other entrances.

      6) You'll get Riala back before too long.

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    3. 6) You'll get Riala back before too long.

      That is great to hear :-) It has bring a smile to my face. I didn't want her to be left out.

      Anyway I was just visiting to say that the Investments page has been (finally!) updated with all the new (and) old investment opportunities, information compiled by DukeLeto7 and transcribed to wikitext by yours truly.

      Third is in the charm (I hope).

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  36. And Happy New Year to everyone!

    I hope that Blogger stops deleting my messages at Wikia use(d) to do.

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    1. Hey lostone! I don't know why Blogger keeps deleting your messages, but I can confirm that they're going through, as I'm getting notifications for them.

      Anyway, Happy New Year to all reading!

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    2. Just a small error on the goddess of magic conversation "But from what I've (sen-->seen) so far, "missing e

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    3. Should be fixed next version.

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  38. Just wanted to mention it's kind of hilarious Min's trade route is so hugely lucrative. Like wow, that's one random slime merchant you don't want to miss.

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    1. Well, she has a good mentor and is taking advantage of a good opportunity.

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  39. Q: Do synergy skills have a window of opportunity or will we be able to recover ones we missed previously?

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  40. Game crash when its time to see the Un-Succubi, on one time the screen showed the start (with solder talking + 3 on the other side of the wall) but game usually crash on the black screen before that.
    Its a know issue when multiples scenes on differents locations follow each others without an option to save in between.

    Since its apparently an issue others did not have, guess Ill see if I can change something on my side.

    (Its strange this said, is there maybe a music change at that time ?).

    Ive stopped playing for some months as to have some content to play trough (and enjoy) wich make this report late, still 7 try with nearly the same time crash and not one time been able to go beyond.

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    1. Hey eden,
      it might be what I've reported in September actually :) unsuccubi wail is in .aif format, the only sound in the game like that. It's possible that you are missing codec. [1] is this file converted to ogg - it's definitely going to work if you replace the unsuccubi.aif, maybe it will also work if you put it to the same directory, with the .ogg suffix.

      [1] https://drive.google.com/file/d/1ct0ws84J2bXb2LNcVXjeLbEeFQOG6VFe/view

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    2. Hmm, if this continues to be a problem for multiple people, I guess I should see about switching the sound effect to an ogg. Because I'm not terribly good with it, I usually don't like to mess with the audio, sorry about the trouble.

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    3. If you ever need anything converted to .ogg, just ping it my way. RPG Maker doesn't seem to play very well with anything else, by the looks of things...

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    4. Guess I should have posted earlier, worked fine after that.

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  41. First off, thank you VERY much for this gem of a game. I dont think I have enjoyed a game this much since Chosen One left Arroyo all those years ago :)
    Now, I am not trying to tell you how to move forward with TLS, clearly you are doing great as it is, but I would like to voice a few things that, IMHO, might be of use for the development of the game. I apologize if this will be long, but like I said, I dont think I've enjoyed a game this much in a while, so please forgive me if I'll start to ramble a bit :)
    From minor to major:
    Minor:
    Purely aesthetically large statue in the HQ (d
    ragon thingie with an orb) wold look much better if one of them would be mirrored.
    What happened to mixed elite unit of succubi/knights? IMHO, those guys would be logical candidates to join HQ honor guard alongside with orcs and healed unsuccubi. If that would be somehow contradicting to the plot, then at least some token reps of human Yhilini knights in the HQ would make sense. I mean those guys fought a war together, surely they are, at the very least, just as competent as the mercs.
    I would very much like to see a garden/park in the HQ. Maybe to the left of the meeting rooms and to the bottom of the training area? Nothing super fancy, but a castle with no garden is just like a girl with no breasts - strikingly speaking entirely functional, but severely lacking aesthetically :P
    Major:
    I cant help but feel that Simon is being somewhat ungrateful Esthera. I might be wrong of course, but she seems to be very tired, bored and mildly depressed. Now, I dont know whats your plan for Simon/Esthera interactions in the future, but I cant help but wonder how DO you thank someone with an empire, huge wealth/power and practical immortality? Well, IMHO - you make them proud. Obviously by making sure that all that help isnt going to waste, but in more practical reasons? How do you do that? How about building a city, making it into a shining jewel and naming it after someone who saved your life, lives of the ones you love, repeatedly shielded you and yours from harm and basically made all this possible? Seems apt to me :)
    Lastly why a city needs to happen (strictly IMHO of course). Aside from being a perfect way to honor Esthera, it just makes sense. Economically and politically. Grounds around HQ will become populated by just about everyone: families of the HQ staff, bureaucrats, political reps, research assistants and all that infra needed to support this population. Given the fact that Simon is basically immortal and quite a power physically and politically, Esthera city would quickly become quite a focal point for all confederation. Add to that the concentration of the knowledge already present and it would become not only military/political hub, but a major science center as well. Dwarfs have a fertility problem? Do talk with guys at Esthera city University, they have best sexual magic experts alive. Elves got high susceptibility to corruption? go to UoE, while you are there you can talk with dwarfs and see if you cant figure out how to mine some of your resources without messing up the forests. And so on..

    Damn, this did turn out to be quite an essay, hope at least some this was useful. Thanks again for the game.

    - Dark Art

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    1. Always happy that the game can inspire a lot of thoughts in people! Forgive me if I can't respond in depth, as it could go on quite long and would be heavily related to future content at times.

      I had in mind the mixed elite unit mostly staying in Yhilin, but it might be fun for a few to show up in the base.

      Regarding Esthera, you'll be seeing plenty more of her in the future. As for a city around the base... no comment.

      Hope you keep enjoying the game! ^-^

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    2. Sapienti sat. Thank you Sierra, I am sure that TLS will continue to to shine. I hope one day you'll have resources to create a title with tech/voice/vid at par with major AAA companies and shame them at sales and renown. Gaming world needs talents and passion like yours.

      - Dark Art

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    3. Getting to AAA level seems unlikely, but I promise you that if I keep finding success with my work, I'll try to keep raising the bar with each title!

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    4. I think you are underestimating yourself. Your characters and overall story are somewhere in between of Planescape and BG2 and some cases are even better. Your level design is somewhere there as well. You've taken on a topic that most designers wouldnt touch with 3 meter stick and make it shine. Its pretty clear that you have some talent in this and enough brains and diligence to actually apply that. If you managed to create such a story with such mediocre tools, I cant help but wonder what would TLS feel like if you'd be working with at least Infinity Engine. Sure, the theme is a bit controversial and wouldnt be appealing to world wide, but still... I think if you'll manage to finish TLS, bag another title with some strategic planning towards market needs and maybe a better engine, I would be really surprised if you wouldnt be running your own studio by your 3rd title. Its gonna take 5 or 6 years and LOADS of hard work, but potential is clearly there. There are plenty of small indie devs that did just that with less creativity.

      - Dark Art

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  42. This game is amazing. The amount of content is astounding.

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    1. Thanks! I've been adding to it for a while and I intend to continue until it's complete. ^-^

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  43. Ok, let's see if the issue is my browser. Trying with Firefox now:

    I think that something is wrong with this phrase (from the initial sex scene in Chapter 4):

    Some nights were wild orgies with everyone, other nights he worked alone. I'm not entirely sure if I'm missing something, but shouldn't Simon sleep alone. Or maybe he woke up alone.

    But the verb work in that context seems weird to me.

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    1. Ok. There is something quirky with Pale Moon... So if anyone reading this use that Firefox fork (not likely but...) you have been warned.

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    2. I do see how this could read oddly, but it's as intended. As in: some nights Simon doesn't have sex, but instead works through the night.

      Yarra would object if he actually slept alone. =P

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    3. So he doesn't sleep at all? Can he do that? I know that thanks to the shard, he can just have sex to sustain himself or something like that, but can he not sleep at all? How about succubi? Compared to common humans that is (us). I know that they can have sex instead of food, right? (I know the book on Simon's path talks about food being secondary to sex, if I remember correctly, but it doesn't mention sleep)

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    4. He still needs sleep, he's just capable of putting it off when necessary. Succubi are similar - if they're charged with sexual energy they can go longer without sleep, similar to how humans might keep going if they have an adrenaline rush, but sleep is still a requirement.

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  44. Is it possible to save the succubi (who's friend is keeping separated and ask robin team for help ?). Given that the lone NPC who has a correct defense is at that time in bed (having encoutered more than her share and by herselves, kudo to the commander she is on that one, she could have least have told the two others to join her as soon as possible). Still, tried three time with Qum, Aka & Varia, the most = 3 turns, given the DMG she launch at the full team ?

    Or am I missing something, like the use of a skill ?

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    1. Seeing that you don't have Hilstara, your best bet is Vhala or Nalili. Equip the character with the gear to get as much DEF and MDF as you can (the Mammoth line is good for that, but in your case Hilstara probably has equipped it). You have to tailor the rest of the formation: the recommended members are Carina and reshaped-Varia (the version who is not a slave), as you will need her Encourage skill. If you have the other version, it's going to get tougher.

      First round: the tank should Guard, use Carina's Shield of Purity, use Varia's Encourage on the tank (she is fragile enough to be out after this round, but maybe you will get lucky) and Robin should Guard too. If your Varia doesn't have Encourage, use Guard (although she it's not going to be that useful).

      Second round: the same except use Robin to heal Carina (it's pretty likely that Robin will get KOd in this round). If dominated-Varia is around, use a Potion on Carina.

      Third round: if Carina is alive, use Divine Touch on the tank. The Tank should Guard. If Carina has fallen too, then use a Large Health Potion. If you don't have any, then it's probably best to Guard.

      Fourth round: if you're low in health (under 2,500 HP) use a potion. Otherwise Guard.

      Let me know if that works, please.

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    2. I actually went through using Carina as the tank; make sure she's got full defense buffs (e.g. via Encourage / Shield of Purity in the first round), and then just have Carina heal herself with Divine Touch every turn (everyone else will get knocked out). It's kinda heart-rending, but it's also the kind of selfless thing she'd do.

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    3. I had a different solution.
      So I use Carina as a mage tank splitting her stats between defense and magic, with this her mass heal was doing enough that divine heal wasn't needed. Your party should be Aka, Carina, Varia and Robin.

      Aka should use disabling assault then focus on damage or healing with potions as needed.

      Carina should cast shield of purity and mass heal as needed.

      Varia should be split between defense and damage (I bought the assault armour for her) she should cast encourage on herself and use blade dance or furious strikes.

      Finally Robin is a secondary healer and damage source (assuming you can keep her alive that long).

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    4. Hm, as far as I seen, she has very low hp; as she die after a single hit. Which is a given from her name..

      Ill give it some more try, knowing its probably without solution given its to late as to party (when they open the three doors, the succubis are gone, guess the tremor killed the fragile one and the others moved on ?).

      Quite a pitfall in any case.

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    5. eden.sb: you can only help her with Robin's group. And you you can't hit her. She is pretty fragile.

      Liam: I had added your idea to the guide page (it took me a bit to find your profile there: I was looking for Liam, not Lamsey).

      Omega2501: I'm not sure, but I think you're mixing enemies. You can't touch her...

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    6. Idk if this is already an old topic, just want to add if you're still having trouble you can use Yarra's Shared Fantasy (Yarra can tank a hit with proper gear) leaving Carina free to use Divine Touch in the first round.

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  45. At the the un Succubi, indeed, using the .ogg solved the issue.
    This said Im currently on Linux, Opensuse.

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    1. I'm glad to hear that resolved the issue for you!

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