Friday, June 7, 2024

The Final Battle 0.74.2

Updated build for supporters on Patreon or SubscribeStar. If you want more context, see the original post for this release.


TLS 0.74.2

- One additional save point added to final battle events.

- Added an opportunity to change equipment after the prison sequence.

- Altina now has the opportunity to gain a new skill during the final battle.

- New additions to various calculations, including slight rebalancing.

- The music is more consistent in several sections thanks to a new script from Lamsey, who also contributed a couple edited tracks.

- Hopefully all the collision issues dealt with, but I haven't thoroughly tested every map.

- Mostly polishing.

 

This definitely isn't the final build, as I've received fairly few reports about balance (unsurprisingly, it's taking the community a while to look through all the variable math). However, this one does fix a number of bugs that had a negative effect on the experience in addition to the usual polishing. The first build was actually pretty clean, but this one is another step up. 

6 comments:

  1. Does that mean that the public version will be out next week or should we keep our expectations low?

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    Replies
    1. As I said in the original post, I make no promises. This is the single largest update I've ever put out and a reasonably complicated one.

      Not next weekend. There will probably be an announcement here ahead of the public release.

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    2. Apologies and thank you so very much.

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    3. No problem! It will take me a while, but I look forward to bringing the finished update to everyone. ^-^

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  2. Will Incubus King's set (sword, armor, pin, etc) and items made from shining swords matter in the final battle? Or after?

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    Replies
    1. Items made from Shining Swords will be very relevant in the final battle. The Incubus King set won't be relevant until the optional dungeon.

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