Friday, June 27, 2025

TLS 0.80.2

As a reminder, this update is taking longer on Patreon or SubscribeStar as I get it completely ready, incorporate suggestions, and so on.


TLS 0.80.2

- Further polishing and fleshing out of the postgame. Changes too numerous to mention, but some larger map and sprites changes are listed below.

- The Gilded Lily will now be replaced by a new inn if you completed the relevant quest.

- The empty house in Denmiel is now replaced in the postgame, depending on your choices.

- Orcent now appears on the Forgotten Island map.

- Succubus children who were aged up now have an interim sprite instead of looking identical to succubus adults.

- Several new sprites for succubi, Ignias's potential wives, and brooms (thanks to Innocuous).


The first build didn't have as many issues as I'd feared, but I've still been hard at work! In addition to adding more conversations and updating everything in the world, I've been preparing to expand the postgame even further. Some of this is my own planning and some is from enthusiastic players making suggestions. ^-^

Can't say how long this process will take, but as of this update I think the fundamentals of the postgame are all in place!

Friday, June 20, 2025

TLS 0.80.0 Released - The Postgame Begins!

New update for supporters on Patreon or SubscribeStarVersion history updated, you know what to do, etc.


TLS 0.80.0

 - The world has been fully updated for the postgame. This is the last major content update!

 - The SFW toggle has been fixed and restored, giving you the option to pixelate all NSFW images, including sprites, portraits, and battlers.

 - All remaining battle busts are complete: Sho, Antarion, Doom King (two versions!), Prison Simon, Orcent, Impaler, Grubbak, Implevon, Ralke, Balia's quest orcs (x4)

 - 16 new sex scenes

 - 4 new illustrated scenes: Yarra + Fuani, Orilise + Lynine, Reunited, and Wendis + Wynn


This was a beast of an update, and it's going to be a beast to finish as well. We're going to handle this like the final battle: the update will remain supporter-only for an unknown amount of time. Not solely for bugfixing, but also because I will be taking suggestions from players for adding even more content to the postgame. This is the end of a very long game, after all, it should be rewarding.

So I don't have a public release date, but I do promise to keep everyone here updated as the game iterates. Please look forward to it!