Friday, November 9, 2018

TLS 0.39.2 Public Release

Download*: https://mega.nz/#!yxlglA4R!dULtkQEop0elpbOTfsui2EeRwgZsQtJuyuymffshI-Y
Mirror*: https://www.mediafire.com/file/io4tcud2b6i88zy/TLS_0.39.3.exe/file
RTP: https://mega.nz/#!mxlCwSQb!4bysi7KCP9rNfSRo1LqL_2gZoSJljBkZP7W9i50MvDw

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.

TLS 0.39.2
 - Numerous balance changes, on average making the vote requirements easier.
 - New/improved Kerannii expressions thanks to Bug Reporting.
 - Improved musical tracks thanks to Lamsey.
 - High Priestesses have been added to the waiting room for those who want to check influence scores again.

TLS 0.39.3
 - Minor changes. Only doing a release to clear up the fade bug.

Here's the public version of the Council! Lots of politicking, now in refined form. ^-^ While this version of the council should be a bit more forgiving and more nuanced, I still can't promise this is 100% final balance. I did my best, though.

Not a lot else to say. Hope you enjoy - I will be back to working! Expect the rest of the council as well as some other fun things in time.

Friday, November 2, 2018

TLS 0.39.0 Released!

New update for patrons! Version history updated, you know what to do, etc.

TLS 0.39.0
 - New update covering the first three days of the Ivalan summit.
 - Initial lamia battler swapped with improved version (thanks to Decanter for finding it).
 - Retroactively added custom sprite/bust/face for Vera (priestess of the Goddess of Magic). This is thanks to Bug Reporting, who also did the new characters this update.

TLS 0.39.1
 - Difficulty of the second vote has been reduced.
 - In addition, it received a special last ditch option to prevent unwinnable games.
 - Key bug that made Vote 5B too difficult is fixed.
 - The usual bugfixing and polishing.

Alright, I've done what I think is best for the game: split the summit into two parts. This way I can keep up release momentum as well as get feedback on some of the new things I'm trying with this update. It will be reminiscent of the Ardford Summit, but with this one I put the emphasis on social manipulation. Hopefully with some tweaking, this will be a fun addition to the game.

This update isn't a trivial one, though! It introduces all the High Priestesses you hadn't met before in addition to some important characters from other religious factions. In the votes covered by this update, you'll lead the religious situation on Arclent in one of several major directions, which will have a permanent impact on the world.

Because this update is a bit experimental, I have no idea what to say about when it will be released publicly. This blog is the place to check for major updates, while the progress will be focused on Patreon.

Sunday, October 28, 2018

New Games + TLS Info

Steam has approved pages for two of my upcoming games! Some of these won't be released until far in the future, but if you want a sneak preview of some of what I'll be working on, please check out the pages here:
https://store.steampowered.com/app/951840/Dont_Save_the_Princess/
https://store.steampowered.com/app/951860/Once_Ever_After/

TLS will also be coming to Steam, but it will take extra work and draw time away from creating more. I want to release it at a time when it won't slow progress down too much, like a lull between updates. So it won't arrive on Steam just yet, as I'm focused on TLS 0.39.0.

This update is another one that will be more complex than usual, and it's taking longer than average. To tide people over, my most recent Patreon post includes a preview of all seven High Priestesses and some other characters who will play a role.

But I wanted to check in with blog readers as well to update you guys on the situation. My intent is for this to be one of the longest and most complex sequences of the game. I worry about getting the level of complexity right, so I may release it in two updates instead of one to get feedback from everyone. More info as I decide which way will produce the best update and result in the least time lost overall.

Friday, October 5, 2018

TLS 0.38.2 + Crimson Gray 1.5!

Download*: https://mega.nz/#!bhd3nAYC!c3poh4j_hdwbVea8YuyO2w4apSLrunWDUAObXrMc8kk
Mirror*: https://www.mediafire.com/file/acacf7qsv613xbu/TLS_0.38.2.exe/file
RTP: https://mega.nz/#!PxNj3KDR!D1c3jFuiGtyU8zFxwvJ35l6l-KKxrvRf_3fhcDJG8gw

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.

TLS 0.38.0
 - New section of the plot with a bunch of followup to last update's reveal.
 - New round of investing and research available.
 - Several new mini-dungeons and another option unlocked.
 - One new scene.
TLS 0.38.1-2
 - Minor polishing and bugfixing.

There weren't too many bugs found in this one, so all that's new in the public release are some minor fixes, improved dialogue, etc. I'm putting it out early in honor of the new Crimson Gray release, which should be coming out later today:
https://store.steampowered.com/app/894460/Crimson_Gray_Dusk_and_Dawn/


I'm glad this project is finally released! At minimum, it provides a nice coda for Lizzie and John's story together, plus it let me write from Lizzie's POV, which I enjoyed. ^-^ I hope you will at least consider taking a look at the game!

Those who have played the TLS update will know what the next update is about. It will be large and complex, so I'm not sure how long it will take to finish. But with Crimson Gray 1.5 releasing soon and some other things winding down, I should have more time to devote to it. See you next time!

Tuesday, October 2, 2018

Crimson Gray: Dusk and Dawn - coming this weekend!

I've cleared the final hurdles, so I hope for the next Crimson Gray to be released this weekend! Please do check out the page if you're interested:
https://store.steampowered.com/app/894460/Crimson_Gray_Dusk_and_Dawn/


I'm really crossing my fingers on this one, so wish me luck. >.< But at worst, I hope it will be an enjoyable little experience that leaves Lizzie and John with a longer conclusion than the original story.

To be clear, this weekend will be a double release: the public version of TLS 0.38.x is coming out at the same time! Two at once isn't ideal, but I didn't want to delay the finished VN or make you guys wait on the TLS update. This one was pretty stable, so 0.38.2 should be in well-polished condition.