Tuesday, October 7, 2025

The Great TLS Demographic Survey 2025

We're getting close to the official launch, everyone! I'm still doing some final polishing and fixing a few bugs caused by the new features, but we're closer every day. Along the way, we have time for some fun. ^-^

Way back in 2017, I did a big demographics survey of TLS players. It was fun and I've always wanted to do so again, but since the first one took so much time, I promised myself I wouldn't spend time on it until I reached a good break point. So if you want to be counted among TLS players, vote for favorite characters, or give your opinion on a wide variety of things in the game, please click through:

https://forms.gle/SimoMjMdQoa5AvcE9

This is just the beginning: I've also been analyzing the game data to get some fun statistics, ranging from the total number of words to map sizes to how much profanity Sarai uses. You'll be seeing these fun sorts of things over the coming weeks, to celebrate everyone who has been playing the game this long. ^-^

And on that note, thanks to everyone who has reviewed the game! We got a great surge and I hope to keep seeing new reviews as the game officially launches.

Friday, October 3, 2025

TLS 0.81.2 Public Release

New update is public!

Download*: https://mega.nz/file/i503EKpa#qXs0vy6CUsECaWG6nikzrxEpHMwPyI22DhOhATz6sYE
Mirror*: https://www.mediafire.com/file/cv5l7pnczgq16dn/TLS+0.81.2.exe/file
RTP: https://mega.nz/file/Xxch0KJb#06a2U21rQiZOC1ozzs6kyzASAW37p38GaI554C_7GC4

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.

This update includes a sweeping set of fixes clearing out my list of QoL and other improvements. Of course I'll always have the game available here, but I also want to link the Steam version, because we are getting very close to version 1.0.0.

If you have a Steam account, please consider leaving a review to help prepare the game for the big launch, as this will be a major chance for new players to find the game. I hear from some people who say they'll only review complete games as a matter of principle... if that applies to you, think about what you want to write, because TLS will be leaving Early Access soon!

Of course I'll fix any reported bugs, and Annikath will continue illustrating scenes, but otherwise we should have a smooth path to the big release. Now it's more about timing and launching when I can support the release than any obstacles in development.